The project started with this kind of design briefing, “Daily necessities indicating the charm of sculpture”. We tried to express the attractiveness of random and asymmetry hidden in the prototype model and its process by mass production products. First, Wraping a rope around a frame made of wire, and apply fibrous clay dissolved in water. A prototype model made by hand was scanned with beautiful aspects as three-dimensional data in a 3D studio, Then a metal tooling was produced by CNC cutting based on the three-dimensional data. At the end, we replaced the material with glass and manufactured water jugs using a combination of blown glass and injection molding.
The design development was in this case more interesting to the process than the manufacturing itself.
Initially we were searching different ways of making models of vessels in various mock-up materials. We came up with a method of weaving a hemp string onto a steel wire «skeleton», which in turn was lightly covered in plaster.
In making the initial models, we found the irregularities in the prototype very beautiful and interesting. Going forward we decided to enhance this expression while keeping an open attitude to what the final material of the jug would be.
In a way it was like we froze the process already at a mock-up level and then digitally translated our 3D-sketch directly into glass.
Jin Kuramoto (b. 1976, Japan) graduated from Kanazawa College of Art in 1999 and founded his own design studio in Tokyo in 2008. The studio applies its strong, clear and innovative design philosophy to products in the furniture, home electronics, automotive and daily necessities markets.
The studio emphasizes a trial and error based practical development process, where functions and structures are tested directly in hand made models.
They view their prototyping-workshop as a library of inspiration and discoveries.